Essos
Geography
Essos is considerably larger than Westeros, though its true extent is unknown as no map of the entire continent currently exists. The north coast of the mainland is separated from the polar cap by the Shivering Sea. To the south, across the Summer Sea, lies the uncharted continent of Sothoryos. In the extreme east, across the Jade Sea, sit Asshai, Yi Ti, and the mysterious region called the Shadow Lands. South of the Shadow Lands is the continent of Ulthos.The geography and climate of Essos varies greatly. Being separated from the polar cap of the Land of Always Winter and located farther to the south, it is affected by winters to a lesser extent then Westeros.
The western coastline appears to be temperate in the north, becoming drier and hotter to the south, and is characterized by green rolling hills, the massive Forest of Qohor, and extensive island chains such as Braavos and Lys. The middle of the continent is covered by the flat grasslands plains of the Dothraki sea and, to the east, the arid wasteland of red sand known as the red waste, where nothing grows. Beyond this desert, the city of Qarth sits beside the Jade Gates that lead to the Jade Sea. The south is dominated by dry rolling hills and has a Mediterranean climate with a coastline along the Summer Sea connecting Volantis with the Valyria peninsula and the great inlet known as Slaver's Bay. Essos is dominated by the Bone Mountains and the Krazaaj Zasqa, longitudinal mountain ranges separating the western half more familiar to the Westerosi and an exotic eastern half of which less is known.
Regions
Essos is divided into several regions, each of which are home to distinct cultural groups.The Free Cities
The Free Cities are nine independent city-states located on the western coast of Essos. Seven of the cities are coastal (Braavos, Myr, Pentos and Volantis) or island ports (Lorath, Lys and Tyrosh), lying on the narrow sea, whilst two others (Norvos and Qohor) are located inland. Except for Braavos, which was founded by refugee slaves, these cities are former colonies of the destroyed Valyrian Freehold; as such they retain elements of its culture. They are more developed and mercantile than the cities of Westeros, even King's Landing. Each of the Free Cities controls a certain amount of territory surrounding it, including smaller towns and villages. The region of the Free Cities extends from the western coastline to the Forest of Qohor and the mighty River Rhoyne in the east, which separate them from the Dothraki sea and the Kingdom of Sarnor.In the northwestern corner of this region, between Braavos and Pentos, are the hills of Andalos, the ancient homeland of the Andals and, according to legends, the source of the Faith of the Seven. In the southwest, the Disputed Lands are fought over by Lys, Myr, and Tyrosh, the Three Daughters.
Kingdom of Sarnor
East of the Forest of Qohor and north of the Dothraki sea are the grasslands of the Kingdom of Sarnor, which are watered by the great River Sarne and its tributaries. Most of the kingdom has been left in ruins by the Dothraki.The Dothraki Sea
East of the Free Cities and Sarnor, the vast grassland plain known as the Dothraki sea covers much of inland Essos. It is inhabited by the Dothraki people, a copper-skinned race of warlike nomads with their own language and unique equestrian culture. While the Dothraki do not trade, their slave raids are a driving force of Essos's economy. There are numerous ruined cities of older cultures in and near the Dothraki sea.
The Shivering Sea
North of the Dothraki sea along the shores of the Shivering Sea are the Kingdom of Sarnor, Omber, and the forested Kingdom of the Ifequevron. North of mainland Essos are the islands of Ibben.
Valyrian Peninsula
The Valyrian peninsula is a large headland extending south from Essos into the Summer Sea. Once the heartland of the Valyrian Freehold and the location of the city of Valyria, it was partially destroyed in the Doom of Valyria, during which many islands formed, low-lying areas flooded, and Valyria fell into ruin. The peninsula and the Smoking Sea that surround its remnants are considered to be demon-haunted and rife with poisonous fumes; with few exceptions, those who travel there seeking the ruins of Valyria or its treasures never return.
Slaver's Bay and Ghiscar
South of the Dothraki sea, east of Valyria, and west of Lhazar are Slaver's Bay and Ghiscar. The region holds many small city-states and the three great slaver port cities of Yunkai, Meereen, and Astapor. The cities were built from the rubble of Old Ghis and the Ghiscari Empire, an ancient rival of the Valyrian Freehold which crushed and superseded it thousands of years ago. The slaver cities are still connected to the Free Cities by the Valyrian road network. The city of New Ghis sits on an island south of Ghiscar. The Skahazadhan is the largest river of the region.
Lhazar
Lhazar is located southeast of the Dothraki sea and northeast of Slaver's Bay. It is a semi-arid land of pastures and hills. The horselords consider the Lhazareen, its shepherding people, easy targets and good slaves, calling them haesh rakhi ("Lamb Men").
Qarth
Qarth is an ancient city in the distant east, beyond the red waste, on the shores of the Jade Sea. It is home to warlocks and merchant princes. Its position at the Jade Gates makes it the gateway of commerce and culture between the east and west (such as the Free Cities and Slaver's Bay), and more eastern lands (such as Asshai, the Shadow Lands, and Yi Ti). Brimming with wealth, and priding themselves on their sophistication, the Qartheen engage in unending intrigue between the many powerful factions of their society.
South of Qarth is the large island Great Moraq, located between the Summer Sea and the Jade Sea.
Eastern Essos
Little is known of the lands of Essos found east of the Bone Mountains and the Krazaaj Zasqa. The southern lands along the Jade Sea include Yi Ti, Asshai, and the Shadow Lands. North of Yi Ti are trading cities encircling the Great Sand Sea, as well as the Plains of the Jogos Nhai. Farther east are even more exotic lands - the Thousand Islands in the Shivering Sea, Mossovy, the Grey Waste, the Land of the Shrykes, the Mountains of the Morn, the Cities of the Bloodless Men, the Hidden Sea with Carcosa and the City of the Winged Men, the Five Forts, etc.
People
Essos is home to a much larger and more diverse set of races and cultures than Westeros. They are descendants of old cultures ranging from the Andals, the Rhoynar, old Ghis, and Valyrian Freehold. Unlike Westeros, which is unified under the Seven Kingdoms, Essos is divided into many different sovereign regions and city-states and has had no dominant power since the Valyrian Freehold fell almost four centuries ago.
Its peoples include:
- Dothraki, a copper-skinned race of warlike nomads with their own language and unique culture.
- Ghiscari, a mongrel race that populates most of Slaver's Bay, that speak a bastardized version of High Valyrian. Descendants of old Ghis.
- Peoples of the Free Cities, descendants of the Valyrian Freehold and their slaves. They speak a distinct form of High Valyrian, though the Common Tongue of Westeros is also used.
- Braavosi, descendants of slaves from different nations that fled Valyrian slavery.
- Lorathi, descendants of Valyrian followers of Boash the Blind God as well as freedmen and escaped slaves that sought refuge in the city.
- Norvoshi, descendants of Valyrian followers of the bearded priests.
- Qohorikhi, descendants of Valyrian worshippers of the Black Goat.
- Pentoshi, descendants of Valyrians, Andals and other ancient peoples.
- Myrmen, descendants of Rhoynar settlers.
- Lysene, descendants of Valyrian settlers.
- Tyroshi, descendants of Valyrian settlers.
- Volantene, descendants of Valyrian settlers.
- Lhazareen, a peaceful people with bronze skin, flat faces, and almond eyes. They are predominantly shepherds who worship the Great Shepherd and are called the 'Lamb Men' by the Dothraki, who frequently prey on them.
- Qartheen, the inhabitants of Qarth, descendants of the Qaathi.
- Ibbenese, a squat and hirsute people engaged in whaling and founders of fishing colonies in the north.
- Jogos Nhai, renowned for capturing zorses.
- N'Ghai, kin to the more nomadic Jogos Nhai, the inhabitants of Nefer the Secret City.
- Sarnori, or Tagaez Fen meaning "Tall Men", the brown-skinned, black-haired people of Sarnor, whose last survivors occupy Saath.
- YiTish, the bright-eyed people of the Golden Empire of Yi Ti, the oldest and largest civilization of Essos.
- Lengii, perhaps the tallest race, with teak-colored skin, golden eyes, long legs, slender build, inhabiting the island of Leng
- Shadow Men, the mysterious inhabitants of the Shadow Lands, known for covering their bodies in tattoos and wearing red lacquered wooden masks.
- Vanquished or vanished cultures include the Jhogwin, the Mazemakers, and the Ifequevron. The Rhoynar largely fled the Rhoyne for Dorne in Westeros.
Recent History
Far larger than Westeros, Essos is a land of a hundred 'Kingdoms' such as the Kingdom of Sarnor, Ifequevron, Omber and Ibben, the Dothraki Sea which is ruled by many tribes under ferocious horselords. Farther from King's Landing is Lhazar, Qarth, Slavers bay and old Ghiscar. Essosian states more well known to Westerosi however are the nine Free Cities once ruled by the Valyrian Freehold.The most well known of the free cities is Braavos, a well regarded trade city with a mighty navy that stands as a friend to Westeros, perhaps the most moral of any state along the Narrow Sea. Pentos is another friend to Westeros, a short sail from Blackwater Bay and is a favored trade partner and vacation spot for Westerosi Nobility. Myr, Lys and Tyrosh are known as the 'three daughters' and have a rich and complex history of cooperation and war regarding the Stepstones and the Disputed lands that sit between them. Volantis is the most distant coastal free city, but still well known to Westerosi as a trade partner.
In recent history Essos has remained fairly separate from the political changes in Westeros though some, pirates and slavers primarily, have seen fit to take advantage of the inward focus of the Westerosi, taking stronger hold of the Stepstones and abusing the trade lanes along the Narrow Sea and beneath Dorne with less fear. Lys in the last few years against the advice of Tyrosh and Myr, has involved itself in the Targaryen schism with many of the stronger political voices in the city supporting the 'Court across the Sea' hoping perhaps to have ties to the next King of Westeros that may prove beneficial regarding Triarchy claims to the Stepstones and plans for the Broken Arm of Dorne.
The Magisters of Lys who hold up the Outlaw King and his kin have been quite pleased with their gamble already, as Lys has drawn visitors from far and wide who hope to see some of the Last Dragons, as well as those who have their own designs on Westeros, such as a Dornish envoy, Flowers of the Reach, Lion’s of the West and most troubling of all the Company of the Rose, a band of feared and ragged Northern sellswords who long remained near Pentos, most of whom these days fight for a land they do not know. The establishment of their camp for the first time in the South, near Myr, rather than Lys, has created tension in the region though the Tyroshi act as the balance that the Lyseni typically play, proving the Three Daughters stronger together than apart.
Quotes
Essos, the vast continent across the narrow sea, teems with strange, exotic, and ancient civilizations, some still extant and striving, others long fallen and lost to legend.
Words are as good as wind, in the Free Cities a promise is put to paper.